Player safety and integrity

Responsible Gaming Policy

Our commitment to balanced, transparent social entertainment, with player safeguards and independent support resources.

Last revised: 2 September 2026

The social entertainment and simulation material published by Sorvantia exists for recreational enjoyment alone. Interactive entertainment should remain a fun and balanced part of life, and this policy explains our operating principles, our consumer protections, the self-limitation tools available, and the standards we apply to prevent compulsive engagement and shield vulnerable individuals.

1. Social entertainment and virtual tokens

Our platform operates strictly as a non-monetary social entertainment service. By using our interactive material, every visitor accepts the following fundamental rules:

  • Every virtual token, coin, score point, and simulation credit within Sorvantia has zero real-world worth.
  • Virtual credits cannot be exchanged, transferred, redeemed, or converted into currency, goods, or anything of value under any circumstances.
  • All outcomes, leaderboard positions, levels, and achievements are simulations intended for amusement alone.
  • Optional token purchases and enhancements have no effect on simulation probabilities or ranking outcomes.

2. Underage access safeguards

We operate a strict zero-tolerance policy on underage use. Access is limited to individuals who have attained the age of majority where they live, meaning 18 years, or 21 where the local standard demands it.

A number of safeguards and technological filters work to prevent minors from reaching our material:

  • Age confirmation gates on entry and again at profile creation.
  • Screening systems designed to identify anomalies indicating a minor's involvement.
  • Profiles identified as belonging to minors are suspended immediately and deleted permanently.

We encourage parents, guardians, and educators to use parental control software and browser filtering tools — such as Net Nanny, CyberPatrol, or Qustodio — to restrict minors' access to digital entertainment and simulation services.

3. Recognising unhealthy patterns

Even without real-money stakes, heavy screen use and repetitive play may harm wellbeing, work performance, and relationships. Mindful self-assessment against the following indicators is encouraged:

  • Are you playing for hours at a time without regular breaks?
  • Is digital play displacing obligations at work, at home, or to your own health?
  • Does being unable to access the platform leave you agitated or irritable?
  • Do you use gameplay mainly to cope with stress, low mood, or loneliness?
  • Are optional token purchases going beyond the entertainment budget you set?

4. Tools you can set yourself

Sorvantia builds the following player safety utilities into user profile settings:

Session notifications
Periodic on-screen notices showing how long you have been playing, prompting regular breaks.
Spending caps
Self-imposed daily, weekly, and monthly limits on token purchases to avoid unplanned store transactions.
Temporary cool-off
Account suspension for a chosen interval between 24 hours and 30 days.
Voluntary self-exclusion
A voluntary and irreversible deactivation for extended periods — six months, one year, three years, or permanently.

5. How outcomes are generated

We hold to transparent, ethical entertainment throughout. Every game mechanic, virtual spin, and card draw relies on certified industry-standard pseudorandom number generation, producing results that are automated, impartial, and beyond human interference.

6. Independent assistance and support

Anyone experiencing distress, compulsive play patterns, or difficulty limiting recreational screen time — whether personally or in someone close to them — is encouraged to contact an accredited support organisation:

GamCare

GamCare

Free, confidential advice, treatment referrals, and a helpline open around the clock.

Gambling Therapy

Gambling Therapy

Online support groups, moderated forums, and multilingual counselling worldwide.

Gamblers Anonymous

Gamblers Anonymous

An international fellowship running peer-led meetings and recovery programmes.

Gamtalk

Gamtalk

A moderated peer community for anyone affected by gambling-related harm.

Responsible Gambling Council

Responsible Gambling Council

Independent research, prevention programmes, and public awareness resources.